![]() A fix has been implemented for an incorrectly rotated tunnel section within an installation.Previously Player A could shoot thargoid heart but Player B (authority) would register that it didn’t hit the heart and thus apply no damage.Fancy a bit more info on this? Damage was being applied to the local space of the Thargoid, but each client was rotating the Thargoid locally (like, each player’s personal session of the game), so it would have hearts in different places. Amazing really!.An issue has been fixed with how damage is applied to Thargoids in order to fix Thargoid Hearts appearing to become invincible. ![]() The Squadron bookmark limit has not been changed.
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